This original versus remake video compilation, based on very early footage from PoP:TSoTR, gives some indication as to the extent of the redevelopment. It’s still a masterpiece, but to reach the new audience, we definitely wanted to include the cameras and the combat." According to Ubisoft, "The new design, made with updated technology for today’s gaming systems, includes new camera angles and fully remade sequences." Gires adds, " terms of content, we wanted to play on the nostalgia, but also we wanted to revisit the three Cs, because the game was a masterpiece. This time around, Ubisoft Pune and Ubisoft Mumbai are reportedly taking a fresh approach to combat, puzzle-solving and rewinding time - the latter formed a key aspect of the original version's narrative and gameplay mechanics.
#Prince of persia game series
And while the original game from 17 years ago was built on Ubisoft's own Jade engine (named after the protagonist of Beyond Good and Evil, for which the engine was initially designed), the remake - Ubisoft's first-ever - will run on the Anvil engine that has most notably been used to power the Assassin's Creed series of games.Īccording to game director Pierre-Sylvain Gires, the rationale behind reviving this game "was to please the players that were asking to replay the game for a very long time." Much like 2K Games' upcoming Mafia: Definitive Edition, PoP:TSoTR has been developed from the ground up.
On Thursday at its digital press conference ( Ubisoft Forward), Ubisoft announced Prince of Persia: The Sands of Time Remake (PoP:TSoTR) - a reworking of the game originally released in 2003.